Freegalaktus 2017 is on!

The idea behind FreeGalaktus contest is very simple. Games can be submitted from 11.09 2017 till 31.10.2017 and we award two teams – one selected by Jury’s Choice and the second selected via People’s Choice poll. As a professional PR Agency, we will prepare a completely free PR Campaign for both winners.

FreeGalaktus 2017 voting will end:

About
Contest

The idea behind FreeGalaktus contest is very simple. Games can be submitted from 04.09 2017 till 31.10.2017 and we award two teams – one selected by Jury’s Choice and the second selected via People’s Choice poll. As a professional PR Agency, we will prepare a completely free PR Campaign for both winners.

You have to submit your game before the end of the October.

Awards
  • 2-month PR campaign in Poland and Europe by the Galaktus PR Agency
  • 2-month Social Media management and consulting by the Galaktus PR Agency

Playable stands on events such as:
  • Digital Dragons 2018 Indie Showcase
  • Pixel Heaven 2018
  • East Games United 2017
  • Indie Prize at Casual Connect London 2018
  • Reboot Develop Expo

Developer tickets to the Digital Dragons 2018 & Reboot Develop

One-year premium account of the Brand24 service

Additional prizes from sponsors

ABOUT
THE jury

A team of specialists in their fields. Passionate gamers from the video games industry. They will recognize the potential of your upcoming games.
Mateusz Szukajt
CEO, Galaktus PR
I found Galaktus Agency after making my own gaming event for a few years and I try to drive Galaktus with passion, energy and positive approach. I'm always keen on keeping the business together, finding new clients and maintaining strong relations with each and every partner of the Agency. My journey that started with creating my own gaming event and follows on with Galaktus Agency has taught me many things. Most important of them is I can always reach for more and that I want to create profitable business that's honest, amazing and professional.
Konstanty Kalicki
Co-owner at Thing Trunk
Konstanty has known he would be making games ever since he first laid his hands on Amiga 500 back in early ’90. Since then, he has been honing his storytelling and programming skills. He even became a Game Master with an ulterior motive: to find out what makes a good memorable game that engages players. After his not-so-brief stint as an assistant professor teaching game design and programming, he started his first gamedev company and never looked back since.
Kamil Popielski
QA Analyst/Game Designer, Huckleberry Games
I work in the gaming industry and play for fun after work. My first steps in gamedev was made in 2007 at the Gamelion Studios in Szczecin, where I worked as a QA analyst and a designer. Today I work in Poznan at Huckleberry Games studio. Since 2010, I run my own gaming YouTube channel. In 2015, together with a group of friends I founded the Poznań Guild of Players Association, which deals with the association of local players and the promotion of the video game culture.
Adam Saczko
QA Analyst, CD Projekt RED
My passion for games critique has began when I was four. I ran away scared from our family PC to friends outside, screaming how frightening was that hyena in The Lion King. Years later, as a journalist I shared my opinions about lots of games – from AAA hits to indie gems – with players and devs worldwide. The more I played and knew, the more I expected from the games to come. That is why I joined “the other side” to co-create great titles polished to smallest detail. With all things combined, I keep being an avid gamer, still craving for more awesome gaming moments. Thus, you may expect my fair – no credit, no bias – approach but with major focus on the fun factor.
Jan Olejnik
Publishing Manager, 1C Publishing EU
Working for 1C Company since 2008. Over the years, I have had many opportunities to work on various projects, including such hits as King’s Bounty or Men of War series. Recently, 1C took interest in independent games, and my duty, as a Publishing Manager, is to help indie devs with bringing their games to the market. PR, marketing, localization and QA are just a few of the services we’re offering. Working with independent devs is a wonderful opportunity how to dive into a fascinating world, where games are shaped around unusual ideas and concepts, and offer a refreshing change from the AAA production.
Contest Rules

Sponsors

Galaktus PR Agency
Fundacja Indie Games Polska